Post by tanksmasher on Jun 3, 2012 9:51:14 GMT -5
Hello my Craftworld Brethren. This is a list I modified for local Tourney's, and games I play in Campaigns. Remember this is a 1500 pt list so you rarely see armor above 12 but you still have some stopping power just encase some fanboy brings a land raider.
Hq
Farseer on jetbike 208 pts fully kited out with a singing spear powers Doom fortune and guide. I know what your thinking Eldrad why not take eldrad well if I could put him on a jetbike Id take him but I cant so moving on.
Warlock squad 314pts. 5 warlocks 2 reg adding enhance conceal embolden 3 with singing spears this can be a tank hunting squad or take out a small group of termies
Troops
2 jetbike squads 6 man squads 2 cannons each 152pts x 2 = 304pts These stay with your farseer squad taking out everything in there path then in the assault phase hiding movement is key with this army you really have to think with this army. then at the end you split off and contest where ever possible.
6 man pathfinder squad this is your camping unit camp them on the objective and shoot things not a lot can stand up to this unit and they get a 2+ to your cover save too boot. so in the right terrain there tougher than termies against opposing shots
Heavy
2x Night spinner Spirit stones holofields these hide and barrage your opponent ant hopefully tie him down and take a few things out as well I have used them to slow down assault squads of blood angels and even stop opposing armor.
War Walker Squad 2x Bright lance Bright Lance Missile Launcher 2x Missile launcher spirit stones 255 pts This is a great unit Ive used them to take out tanks and units and with the different load outs we get to use another shenanigan allocation.
Total 1500pts even.
Hq
Farseer on jetbike 208 pts fully kited out with a singing spear powers Doom fortune and guide. I know what your thinking Eldrad why not take eldrad well if I could put him on a jetbike Id take him but I cant so moving on.
Warlock squad 314pts. 5 warlocks 2 reg adding enhance conceal embolden 3 with singing spears this can be a tank hunting squad or take out a small group of termies
Troops
2 jetbike squads 6 man squads 2 cannons each 152pts x 2 = 304pts These stay with your farseer squad taking out everything in there path then in the assault phase hiding movement is key with this army you really have to think with this army. then at the end you split off and contest where ever possible.
6 man pathfinder squad this is your camping unit camp them on the objective and shoot things not a lot can stand up to this unit and they get a 2+ to your cover save too boot. so in the right terrain there tougher than termies against opposing shots
Heavy
2x Night spinner Spirit stones holofields these hide and barrage your opponent ant hopefully tie him down and take a few things out as well I have used them to slow down assault squads of blood angels and even stop opposing armor.
War Walker Squad 2x Bright lance Bright Lance Missile Launcher 2x Missile launcher spirit stones 255 pts This is a great unit Ive used them to take out tanks and units and with the different load outs we get to use another shenanigan allocation.
Total 1500pts even.